| Aspect | Good Practices | Bad Practices |
|---|---|---|
| Plot Structures | – Conflicts Resolved: Clear resolution pathways | – Idiot Plot: Illogical choices (e.g., Prometheus) |
| – Escalating Stakes: Build tension with rising challenges | – Scatterbrained Plot: Too many sidelines/villains, coincidences | |
| – External/Internal Parallel: Reflect inner journey externally | – Bare Bones Plot: Over-simplified and lacks depth | |
| – Moral Dilemmas: Characters face complex, tough choices | – Soulless Plot: Uninspired, just revives old characters (e.g., Wolverine) | |
| – Subverted Expectations: Twist familiar tropes unexpectedly | – Plot-Driving Dialogue: Exists only to push the plot | |
| – Character Growth: Protagonist undergoes significant change | – Job Resume Dialogue: Rehearsed, unnatural conversation | |
| – Layered Mysteries: Multiple mysteries unravel slowly | – Broken Banter: Tries too hard to be cute, confusing | |
| – Symbolic Elements: Symbols gain meaning as the story progresses | – Lazy Insults: Weak, undermines character credibility | |
| Dialogues | – Situation-Appropriate: Fit the context, attack and defend | – Cliché Lines: Predictable, unoriginal |
| – Playful Banter: Poke fun at clichés | – Cliché Lines: Predictable, unoriginal | |
| – Subtext: Dialogue has layers of meaning | – Braindead Replies: Characters say what’s expected | |
| – Witty Repartee: Sharp, quick-witted exchanges | – Lazy Insults: Weak, undermines character credibility | |
| – Character Voice: Distinct speech reflecting personality | – Broken Banter: Tries too hard to be cute, confusing | |
| – Tension-Building: Dialogue escalates conflict subtly | – Soulless Plot: Uninspired, just revives old characters (e.g., Wolverine) | |
| – Emotional Resonance: Dialogue that deeply connects with the audience | – Broken Banter: Tries too hard to be cute, confusing |
Plot Writing
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